Jul 08, 2005, 06:50 PM // 18:50 | #1 |
Academy Page
Join Date: May 2005
Profession: R/N
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Is there a max health degen you can put on an opponent?
Sorry, if this is redundant. I remember a previous discussion thread about this, but now I can find it.
Is there a max amount to degeneration you can put on an opponent? If I bleed, poison, and drain an enemy is there a limit such as -8 or something? Thanks, Jack |
Jul 08, 2005, 07:05 PM // 19:05 | #2 |
Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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I believe that the max is -10 just like the max regen.
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Jul 08, 2005, 07:05 PM // 19:05 | #3 |
Academy Page
Join Date: May 2005
Profession: R/N
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nvm. found it. it's 10. (Made slightly more intelligent use of search function.)
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Jul 08, 2005, 07:06 PM // 19:06 | #4 |
Lion's Arch Merchant
Join Date: Mar 2005
Location: New York
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-10 regeneration is max.
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Jul 08, 2005, 07:11 PM // 19:11 | #5 |
Wilds Pathfinder
Join Date: Jun 2005
Profession: Me/E
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I'm guessing this is stacked right? Like poison, conjure phantasm, bleeding, on fire, etc... What's the most from 1 spell (poison?)?
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Jul 08, 2005, 07:15 PM // 19:15 | #6 |
Lion's Arch Merchant
Join Date: Apr 2005
Profession: Mo/N
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Poision is -4, Conjure Phantasm is -5.
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Jul 08, 2005, 07:21 PM // 19:21 | #7 |
Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
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So when I cast Awaken the Blood and then cast Life Transfer and Life Siphon (Blood is maxed out) I won't be doing 13 regen/degen?
Thats sad...I see no reason to bring both now...actually I need to go talk to a lot of Necromancers I know who are doing this too... |
Jul 08, 2005, 07:22 PM // 19:22 | #8 |
Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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Life Transfer is -9.
I have a maxed Blood (18 after Awaken the Blood) and I get -9 from Life Transfer and -3 from Life Siphon, so I don't know how you got -13? I assume they do stack beyond 10, but the degen is capped at 10. So if they had enchantments giving +5 regen, and you cast both LT and LS, they would end up with -7 degen. Last edited by Carinae; Jul 08, 2005 at 07:26 PM // 19:26.. |
Jul 08, 2005, 07:36 PM // 19:36 | #9 | |
Krytan Explorer
Join Date: May 2005
Location: Canada/Quebec
Guild: Silentum Altum
Profession: E/Mo
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Jul 08, 2005, 07:41 PM // 19:41 | #10 |
Jungle Guide
Join Date: Feb 2005
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further these things only last so long and there are recovery times for spells so I'm not sure I'd write off extra degen spells as a bad thing..
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Jul 08, 2005, 08:35 PM // 20:35 | #11 |
Jungle Guide
Join Date: Jun 2005
Location: Tenafly, NJ
Guild: Defenders of Rillanon
Profession: W/Mo
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Since all degen is able to be countered, I find it redundant to bring more than three. Actually, I realize that's the same argument for the people who say you need extra degen spells.
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Jul 08, 2005, 08:48 PM // 20:48 | #12 | |
Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
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